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Runick Fountain Limited→Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Field Spell | - | - | - | - | - |
You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards. | |||||
Average Rating Score | 9.9(18) |
- Card Info
- Card Reviews (18 rating scores)
- Decks with Runick Fountain (22 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Runick Fountain" card reviews and rating scores
9.9(18) |
|
100% | (18) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
野菜
2023/07/08 22:05
2023/07/08 22:05
Before the errata, 《Exchange of the Spirit》and 《Makyura the Destructor》were used in the preceding turn. If you want to take the time to destroy the deck and win, it was inevitable that it would be a theme that continues to interfere with your opponent.
Originally, the effect of (2) was designed to reuse the used Runick Spell on the next turn, but as expected, it interfered with the opponent and used powerful but unsearchable Continuous Trap cards such as Skill Drain. It has been used to forcibly withdraw.
This card itself has no particular restrictions, and the Runick Spell only has a restriction of "skipping the battle phase once", so it can be combined with other themes such as Spright and Naturia, and it can still be used in many semi-restricted MDs. Deck of Runick + α is considered.
Well, even if the number of his Runick Spells, which is a hindrance and a draw, is reduced, I don't think that this card will be allowed forever in MD, which has an early advantage in single battles.
Originally, the effect of (2) was designed to reuse the used Runick Spell on the next turn, but as expected, it interfered with the opponent and used powerful but unsearchable Continuous Trap cards such as Skill Drain. It has been used to forcibly withdraw.
This card itself has no particular restrictions, and the Runick Spell only has a restriction of "skipping the battle phase once", so it can be combined with other themes such as Spright and Naturia, and it can still be used in many semi-restricted MDs. Deck of Runick + α is considered.
Well, even if the number of his Runick Spells, which is a hindrance and a draw, is reduced, I don't think that this card will be allowed forever in MD, which has an early advantage in single battles.
ティンダングルの慟哭
2023/07/03 20:43
2023/07/03 20:43
His Field Spell is based on the idea that if you are spending a lot of cards in your hand, you should draw accordingly.
For better or for worse, the sight of me drawing 3 cards while interfering with my opponent's turn and destroying his Deck is a masterpiece.
In addition, there are plenty of cards that can protect this within the theme.
If it's hard to crush this, I feel the atmosphere that it's better not to be crushed.
Furthermore, it's not as difficult to search as Shamballa, and you can access almost any theme card by inserting Hugin.
It's the heart of the rune that allows you to shoot his Quick-Play Spell from your hand during the opponent's turn and also recovers resources, but before you know it, the amount of water is 1/3 compared to its peak.
It seems that he wanted to create a deck destruction theme in the environment class, and he was active in the environment, so I think it was on target, but I can only say that it was too much.
For better or for worse, the sight of me drawing 3 cards while interfering with my opponent's turn and destroying his Deck is a masterpiece.
In addition, there are plenty of cards that can protect this within the theme.
If it's hard to crush this, I feel the atmosphere that it's better not to be crushed.
Furthermore, it's not as difficult to search as Shamballa, and you can access almost any theme card by inserting Hugin.
It's the heart of the rune that allows you to shoot his Quick-Play Spell from your hand during the opponent's turn and also recovers resources, but before you know it, the amount of water is 1/3 compared to its peak.
It seems that he wanted to create a deck destruction theme in the environment class, and he was active in the environment, so I think it was on target, but I can only say that it was too much.
まくろる
2023/07/03 12:19
2023/07/03 12:19
His Runick heart, which has been designated as restricted by the OCG since 2023/07/01.
As of April, both OCG and Master Duel were semi-restricted, but I'm surprised that match-based OCG will be restricted first.
In Master Duel, his Trap-type peripheral parts are regulated, but in OCG, with the exception of some items such as 《Skill Drain》, the regulations may be looser.
As of April, both OCG and Master Duel were semi-restricted, but I'm surprised that match-based OCG will be restricted first.
In Master Duel, his Trap-type peripheral parts are regulated, but in OCG, with the exception of some items such as 《Skill Drain》, the regulations may be looser.
める
2023/04/06 1:52
2023/04/06 1:52
The most important card of 《Runick》that produces results even in match battles.
It's powerful enough to draw up to 3 cards when you activate the 《Runick》Quick-Play Spell card.
However, if 《Ash Blossom & Joyous Spring》is used as a weak point, the draw will be stopped, so let's build a good chain and not be hindered. It can't be helped if 《Cosmic Cyclone》is hit.
Also, if this card is on the field, it is super powerful that you can activate the 《Runick》Quick-Play Spell card "from your hand" with Friche.
Thanks to this, there are various advantages such as ``I can use the cards I draw in the fountain immediately'', ``The opponent doesn't know how many cards I can use'', and ``There is space to arrange lock cards in the Spell/Trap zone''.
However, after being unregulated for a long time since its introduction, it will finally become semi-restricted in April 2023.
Since there is no name Turn 1, you can use the effect as many times as you like by replacing it, but I would like to pay attention to how much the effect of becoming a two-card system will be.
Also, I don't mean to be slanderous, but honestly, this theme was set too strongly, not only for this card, but also for this card, such as "a lot of 'removal' from the deck" and "protection from destruction with furiche".
They probably wanted to create an "environmental-grade her deck destruction theme," but the result was just a disgusting theme. I wondered if this kind of theme should have kept its power down like 《The Weather》.
In 2022, Yu-Gi-Oh's overall inflation was strange, and I wondered if a directive was issued to make up for the KONAMI Group's deficit due to the corona virus.
There's no doubt that this resulted in a decrease in the number of players, and I'm sure they'll do the same thing again, but I'd like them to do it in moderation.
It's powerful enough to draw up to 3 cards when you activate the 《Runick》Quick-Play Spell card.
However, if 《Ash Blossom & Joyous Spring》is used as a weak point, the draw will be stopped, so let's build a good chain and not be hindered. It can't be helped if 《Cosmic Cyclone》is hit.
Also, if this card is on the field, it is super powerful that you can activate the 《Runick》Quick-Play Spell card "from your hand" with Friche.
Thanks to this, there are various advantages such as ``I can use the cards I draw in the fountain immediately'', ``The opponent doesn't know how many cards I can use'', and ``There is space to arrange lock cards in the Spell/Trap zone''.
However, after being unregulated for a long time since its introduction, it will finally become semi-restricted in April 2023.
Since there is no name Turn 1, you can use the effect as many times as you like by replacing it, but I would like to pay attention to how much the effect of becoming a two-card system will be.
Also, I don't mean to be slanderous, but honestly, this theme was set too strongly, not only for this card, but also for this card, such as "a lot of 'removal' from the deck" and "protection from destruction with furiche".
They probably wanted to create an "environmental-grade her deck destruction theme," but the result was just a disgusting theme. I wondered if this kind of theme should have kept its power down like 《The Weather》.
In 2022, Yu-Gi-Oh's overall inflation was strange, and I wondered if a directive was issued to make up for the KONAMI Group's deficit due to the corona virus.
There's no doubt that this resulted in a decrease in the number of players, and I'm sure they'll do the same thing again, but I'd like them to do it in moderation.
ArcForce
2023/03/11 20:46
2023/03/11 20:46
The main engine behind Runick.
If you can protect this card, Runick wins, if not, it's an important card for immediate surrender level.
In match battles, Cosmic Cyclone will fly at you, and you will often be disappointed.
Even if you don't force yourself to draw 3, even 2 draws are enough to corner your opponent, so I think you'll need to consult with your hand when using it during the duel.
If you can protect this card, Runick wins, if not, it's an important card for immediate surrender level.
In match battles, Cosmic Cyclone will fly at you, and you will often be disappointed.
Even if you don't force yourself to draw 3, even 2 draws are enough to corner your opponent, so I think you'll need to consult with your hand when using it during the duel.
愛佳
2023/03/11 20:40
2023/03/11 20:40
[Runick] is the only field spell and key card
It's a field spell that's pretty self-explanatory.
First of all, the first effect is that you can use the "Runick" Quick-Play Spell during your opponent's turn, so you can safely use it without having to face down.
The second effect of the big favorite, the effect of returning the used "Runick" Quick-Play Spell and drawing that amount, up to 3 cards, so you can activate even 1 or 2 cards, and easy-to-use Quick-Play such as "Runick Freezing Curses" and "Runick Destruction" It has a lot of spells, it's easy to activate, and above all, 3 draws is too strong.
Also, this card itself can be searched with 《Terraforming》, 《Hugin the Runick Wings》and 《Runick Tip》, so you can search for 7 cards and defend with Hugin and Munin, so you can easily use the effect over and over again.
It can be combined with [Labrynth] [Judgement] [Magical Musket] [Sky Striker Ace].
It can be used in any deck, it's especially good with GY Fertilizers and Morphing Jar, and it's possible to reuse Quick-Play Spells and draw a lot, so I'm worried that this card will eventually become a limitation.
It's a field spell that's pretty self-explanatory.
First of all, the first effect is that you can use the "Runick" Quick-Play Spell during your opponent's turn, so you can safely use it without having to face down.
The second effect of the big favorite, the effect of returning the used "Runick" Quick-Play Spell and drawing that amount, up to 3 cards, so you can activate even 1 or 2 cards, and easy-to-use Quick-Play such as "Runick Freezing Curses" and "Runick Destruction" It has a lot of spells, it's easy to activate, and above all, 3 draws is too strong.
Also, this card itself can be searched with 《Terraforming》, 《Hugin the Runick Wings》and 《Runick Tip》, so you can search for 7 cards and defend with Hugin and Munin, so you can easily use the effect over and over again.
It can be combined with [Labrynth] [Judgement] [Magical Musket] [Sky Striker Ace].
It can be used in any deck, it's especially good with GY Fertilizers and Morphing Jar, and it's possible to reuse Quick-Play Spells and draw a lot, so I'm worried that this card will eventually become a limitation.
タマーキン(封印)
2022/12/26 1:17
2022/12/26 1:17
Runick keycard
This card alone doesn't do anything, but when combined with his other Runick Quick-Play Spells, it boasts an insane performance.
A transcendent bogus that allows you to use a Quick-Play Spell from your hand during your opponent's turn as long as Izumi exists.
It's important to be able to use this card from your hand, and when Runick runs out of fountains, it's easy for your opponent to do whatever you want, but all Quick-Play Spells have effects that allow you to Special Summon from Extras in the EX Monster Zone, and when the effect resolves You can protect it by summoning Hugin, who will take the place of destruction.
Each Quick-Play Spell has its own name, Turn 1, but Hugin's effects are unlimited.
You can't use Hana or Rite to remove Izumi this way.
Not enough of that, GY collects his Runick Quick-Play Spell to draw up to 3
the designer is crazy
What's more, this draw effect isn't named Turn 1, it's Turn 1 itself, so he's GY.
There's a limit to how much you can abandon fisticuffs
It's probably a perpetual motion machine combo designed by the designer, but this is just as expected
Currently, in the Master Duel, which is only for single battles, it is difficult to counter Runick's unique moves, so he is loved by deckers in the copy-paste environment in an acclaimed environment.
An easy environment for those who don't have the brains to think for themselves Deck is the best weapon
In the real thing, Izumi is a key card, so it's a rare Field Spell ultra rare.
A powerful Field Spell that allows you to cheat easily, naturally 10 points
This card alone doesn't do anything, but when combined with his other Runick Quick-Play Spells, it boasts an insane performance.
A transcendent bogus that allows you to use a Quick-Play Spell from your hand during your opponent's turn as long as Izumi exists.
It's important to be able to use this card from your hand, and when Runick runs out of fountains, it's easy for your opponent to do whatever you want, but all Quick-Play Spells have effects that allow you to Special Summon from Extras in the EX Monster Zone, and when the effect resolves You can protect it by summoning Hugin, who will take the place of destruction.
Each Quick-Play Spell has its own name, Turn 1, but Hugin's effects are unlimited.
You can't use Hana or Rite to remove Izumi this way.
Not enough of that, GY collects his Runick Quick-Play Spell to draw up to 3
the designer is crazy
What's more, this draw effect isn't named Turn 1, it's Turn 1 itself, so he's GY.
There's a limit to how much you can abandon fisticuffs
It's probably a perpetual motion machine combo designed by the designer, but this is just as expected
Currently, in the Master Duel, which is only for single battles, it is difficult to counter Runick's unique moves, so he is loved by deckers in the copy-paste environment in an acclaimed environment.
An easy environment for those who don't have the brains to think for themselves Deck is the best weapon
In the real thing, Izumi is a key card, so it's a rare Field Spell ultra rare.
A powerful Field Spell that allows you to cheat easily, naturally 10 points
お留守番
2022/12/21 12:45
2022/12/21 12:45
One of the most broken cards in Field Spells.
If it's just hand activation, it's fine, but resource recovery is a pretty dangerous effect.
It's fine if you can put it on the side, but in an environment like Master Duel where it's hard to counter, it's as strong as a demon.
If it's just hand activation, it's fine, but resource recovery is a pretty dangerous effect.
It's fine if you can put it on the side, but in an environment like Master Duel where it's hard to counter, it's as strong as a demon.
asd
2022/12/15 14:22
2022/12/15 14:22
A card that tells us the necessity of Name Turn 1.
I think it's intentionally wrecked to be able to compete with the top decks in the environment, but maybe they forgot that the slower decks outside the environment can't compete in any way.
I think it's intentionally wrecked to be able to compete with the top decks in the environment, but maybe they forgot that the slower decks outside the environment can't compete in any way.
超弩級スライム
2022/04/03 17:03
2022/04/03 17:03
A card with the ability to draw a maximum of 3 cards without turning 1 with the same name.
The basic tactic of "Runick" is to use it from his Deck GY with the effect of Fusion Monster, but if you just interfere with your opponent normally, his Quick-Play Spell will not be enough to return. Therefore, it is very compatible with 《Reasoning》and 《Monster Gate》, which can fertilize many of his GYs.
Since it's not a search, you can't access the target theme card, but with "Runick", which doesn't have a fixed deployment route, it's easier to draw draws and GY fertilizers and draw his Spells and Continuous Trap into your hand. I think it fits.
It is also useful in that you can immediately activate the "Runick" Quick-Play Spell that you draw during your opponent's turn.
It's a pretty powerful card, but his deck doesn't lead to the advantage of destroying decks, so this kind of performance is probably necessary to compete with the current environment-class theme.
Due to its performance, it is a card that is easy to accumulate hate, but even so, please refrain from posting rude words to the creator.
The basic tactic of "Runick" is to use it from his Deck GY with the effect of Fusion Monster, but if you just interfere with your opponent normally, his Quick-Play Spell will not be enough to return. Therefore, it is very compatible with 《Reasoning》and 《Monster Gate》, which can fertilize many of his GYs.
Since it's not a search, you can't access the target theme card, but with "Runick", which doesn't have a fixed deployment route, it's easier to draw draws and GY fertilizers and draw his Spells and Continuous Trap into your hand. I think it fits.
It is also useful in that you can immediately activate the "Runick" Quick-Play Spell that you draw during your opponent's turn.
It's a pretty powerful card, but his deck doesn't lead to the advantage of destroying decks, so this kind of performance is probably necessary to compete with the current environment-class theme.
Due to its performance, it is a card that is easy to accumulate hate, but even so, please refrain from posting rude words to the creator.
ジュウテツ
2022/03/29 6:39
2022/03/29 6:39
I think the effect of (1) is a welcome effect that allows you to activate the "Runick" Quick-Play Spell from your hand during your opponent's turn.
I think the effect of (2) is an excellent effect where you can return up to 3 copies of GY's "Runick" Quick-Play Spell and draw the number of cards returned.
I think that being able to search with 《Hugin the Runick Wings》is also a strength.
I think the effect of (2) is an excellent effect where you can return up to 3 copies of GY's "Runick" Quick-Play Spell and draw the number of cards returned.
I think that being able to search with 《Hugin the Runick Wings》is also a strength.
exa
2022/03/20 0:40
2022/03/20 0:40
A Field Spell with an outrageous effect that is allowed to exist because it is a theme-only card.
(1) is an effect that allows him to activate Runick from his hand. By hiding Runicks in your hand instead of laying them down, you can reduce the risk of being blown away by sweeping removal, and even draw Runicks that can't be turned down by some effect during the opponent's turn, so you can use them immediately. Allows for flexible movement. However, if this card is absent, he will not be able to activate his Runick from his hand immediately and the interference will be weak, so you should consider playing him face down on the assumption that this card will be targeted. I guess.
(2) is his runick recovery and draw. Thanks to this effect, the basic strategy is to activate a large number of his Runick cards and scrape his Deck at once. The ability to draw up to 3 cards regardless of your turn or opponent's turn is exceptional. Surprisingly, there is no restriction on activating a card with the same name.
Because of the difference in performance between Runick cards, it is tempting to load only strong Runicks into the Deck, but increasing the number of draws with this card is a very important tactic, so it has the name "Runick". I feel that it is important to recognize that they are strong by themselves and to hire more of them.
(1) is an effect that allows him to activate Runick from his hand. By hiding Runicks in your hand instead of laying them down, you can reduce the risk of being blown away by sweeping removal, and even draw Runicks that can't be turned down by some effect during the opponent's turn, so you can use them immediately. Allows for flexible movement. However, if this card is absent, he will not be able to activate his Runick from his hand immediately and the interference will be weak, so you should consider playing him face down on the assumption that this card will be targeted. I guess.
(2) is his runick recovery and draw. Thanks to this effect, the basic strategy is to activate a large number of his Runick cards and scrape his Deck at once. The ability to draw up to 3 cards regardless of your turn or opponent's turn is exceptional. Surprisingly, there is no restriction on activating a card with the same name.
Because of the difference in performance between Runick cards, it is tempting to load only strong Runicks into the Deck, but increasing the number of draws with this card is a very important tactic, so it has the name "Runick". I feel that it is important to recognize that they are strong by themselves and to hire more of them.
ねこーら
2022/02/23 8:36
2022/02/23 8:36
Comprehensive evaluation: Useful in that it is possible to continuously draw three cards.
Using a Runick Quick-Play Spell, he destroys his deck, draws 3 cards with this card, and on his opponent's turn he can destroy and draw his deck again with his Runick.
There is no limit to the number of his Runicks that can be used during the opponent's turn, and it is possible to use 3 of them at once by activating a chain.
If he puts Runick Quick-Play Spell in his GY first, he can draw more cards than he uses from his hand.
It might be a good idea to set up a barrier statue and use Reasoning to send Runick Quick-Play Spells to multiple GYs while limiting Special Summons.
It also has a useful synergy with the Quick-Play Spell 《Hand Destruction》.
You can also destroy his deck by exchanging cards.
Using a Runick Quick-Play Spell, he destroys his deck, draws 3 cards with this card, and on his opponent's turn he can destroy and draw his deck again with his Runick.
There is no limit to the number of his Runicks that can be used during the opponent's turn, and it is possible to use 3 of them at once by activating a chain.
If he puts Runick Quick-Play Spell in his GY first, he can draw more cards than he uses from his hand.
It might be a good idea to set up a barrier statue and use Reasoning to send Runick Quick-Play Spells to multiple GYs while limiting Special Summons.
It also has a useful synergy with the Quick-Play Spell 《Hand Destruction》.
You can also destroy his deck by exchanging cards.
カディーン
2023/09/14 21:30
2023/09/14 21:30
みめっと
2023/07/24 11:51
2023/07/24 11:51
.
2023/07/24 3:50
2023/07/24 3:50
かどまん
2024/05/17 12:22
2024/05/17 12:22
Decks with "Runick Fountain"
* is adopted as a key card.
● 2022-09-11 Runick Bundling Sky God
● 2022-07-01 Trial of the Runick Saints
● 2022-09-17 Runick from January
● 2022-09-13 Magyu Spright Rune October Edition
● 2022-12-21 lawn mower Runick
● 2022-08-24 Purrely Rune Memory
● 2022-11-25 Runick Invoked★
● 2022-12-17 His Runick of jumping photons
● 2023-05-06 current normal runes
● 2022-03-26 Runick of the Galaxy Light
● 2023-04-27 Runick of the Sacrifice King
● 2022-04-05 Runick Unicorn ver2.0★
Card Category and Effect Category
Effect:Draw
Effect:return to the Deck, Extra Deck, from GY
Effect:Place at the bottom of the deck
Effect:activate Spell/Trap Cards from your hand
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Deck Build Pack Tactical Masters | DBTM-JP027 | 2022-03-19 | Secret、Ultra |
Ranking and View Num
Rating Score Rank | 207 / 13,171 Cards |
---|---|
View Num | 15,113 |
Card Type "Spell" Best Card Ranking | 72nd |
Card Type "Field Spell" Best Card Ranking | 15th |
Others
Japanese card name | 神碑の泉 |
---|
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- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)